Invalid json string xbox app

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Stack Overflow for Teams is a private, secure spot for you and your coworkers to find and share information. The problem is that when I use SEU.

Ideally, find a JSON library in your language that you can feed some appropriate data structure to, and let it worry about how to escape things. It'll keep you much saner. Escape it according to the RFC. This structure of escaping is specific to JSON. You'll need a JSON specific function. And they result in a smaller and clearer output. For full details, see the RFC. For code points outside the BMP, this means encoding surrogate pairs, which can get a bit hairy.

Or, you can just output the character directly, since JSON's encoded for is Unicode text, and allows these particular characters. Extract From Jettison :. It can be used to escape JavaScript codes. Apache commons lang now supports this. Just make sure you have a recent enough version of Apache commons lang on your classpath. You'll need version 3. Encodes data as a JSON string. This applies quotes and any necessary character escaping. If you are using fastexml jackson, you can use the following: com.

If you are using codehaus jackson, you can use the following: org. I recommend going with a framework for this. I simply use velocity tools in my project already - my "manual JSON" building was within a velocity template. For those who came here looking for a command-line solution, like me, cURL's --data-urlencode works fine:. Larger JSON data can be put in a file and you'd use the syntax to specify a file to slurp in the to-be-escaped data from.Pictures can be the user's 'real picture' or their XboxOne gamerpic, depending on privacy.

These settings represent the user's picture url that should be used for display on the client. This image may be empty indicating that the user hasn't set any picture. You may also leave feedback directly on GitHub. Skip to main content. Exit focus mode. Profile The Profile object has the following specification. This could be the user's "real name" or their gamertag, depending on privacy. This setting represents the user's identity string that should be used for display in apps.

GameDisplayName string Name for displaying in games. This setting represents the user's identity string that should be used for display in games. Gamertag string The user's gamertag.

AccountTier string What type of account does the user have? Gold, Silver, or FamilyGold? TenureLevel bit unsigned integer How many years has the user been with Xbox Live?

invalid json string xbox app

Gamerscore bit unsigned integer Gamerscore of the user. Note Pictures can be the user's 'real picture' or their XboxOne gamerpic, depending on privacy. Is this page helpful? Yes No. Any additional feedback? Skip Submit. Send feedback about This page. This page. Submit feedback.

There are no open issues. View on GitHub. Name for displaying in apps. Name for displaying in games.There were a couple of places in the results where it would return an array of items if there were more than one, but if there was only one item, it would return just that object. This makes Json. Net very unhappy. How inconvenient. In order to solve this problem I needed to reduce the dataset to something a bit more manageable. I created a simple C class that had the basic structure of what I was looking for and was contextually accurate.

For my simple example I went back to what is normally done, an order. As you can see from the code listing, this class has a wrapper for the result being returned, the actual order object being returned, and a set of Items being ordered. Next is to see what the result looks like from the web service. Here is a typical well formatted json response.

To get started I created a new test project so I can create some unit test to make sure everything was working where it should and failing where it should too. Below you will find the start of my test class, complete with two tests, one to test a valid json response and a second to test the bad json we were seeing from the API. If you run the tests now, you will find that the second test is failing. The Exception should be something similar to this:.

Now to correct this situation. Luckily for us, Json. The easiest way that I have found is to create a custom converter that properly handles the json that you are receiving. The documentation for creating a custom converter is a little sparse, but in this day and age the internet can help a lot. This intially has made no change in my tests as my object model is not using this converter yet.

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So I add the Json. This changes the Order class to look like this:. As you might expect, now both of my tests are failing due to the throwing of a NotImplementedException. So lets get that fixed up right quick and get back to one red and one green test.

The easiest way to fix it is to forward the serialization of the property right back to the Json. Net engine in the ReadJson method.

The ReadJson method now looks like the following:. Now the trick is to determine am I deserializing a single object or an array? TokenType property. StartObject and JsonToken. Our tests should still be one red, one green.GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

Already on GitHub? Sign in to your account. I just released my game last Friday.

Using a Custom JsonConverter to fix bad JSON results

These are first time users who have never signed into the game before. Some have recovered over time, but others have continuously gotten the issue over the last few days.

I got one of them to send me a printout of the exception information:. NET 3. I've tried using the Release but had to roll back because an exception at sign in was causing my app to fail cert.

My game is a Unity 5. Is this an issue inside the SignIn methods? Do they try to parse some JSON? Is there a workaround I can use to get my customers into the game? Or is there a better way I can call the methods? I'm going to try to wrap the SignInSilentlyAsync method independently so if that's the one throwing the exception, it won't take down the other one, but other than that, I'm not sure what to do on my end. I was also just able to get a single crash of the SIgnInAsync method.

However, I was able to sign in just by trying again.

invalid json string xbox app

But if it helps, this is the error:. I created a bunch of test users and tried signing them in for the first time. This happened on the third user the first two signed in the first time with no issues.


Have any other UWP games reported issues like this? Are there known UWP games using the same library that I can download and try out?Json Editor is a Windows Store app that provides an easy way to open, view, edit and print. Our goal is to be the best Json viewer and editor App on Windows Store. OS supported include Windows 10 and Windows 8.

It is a syntax to store and exchange data over the internet. JSON files are widely used on internet to tranfer databetween a browser and a server. Thank you for using Json Editor. Version: 3. I have been looking for an app that can open ". This one is all free unless you want to pay to remove ads.

invalid json string xbox app

Now I can crack my game files! I don't mind paying a few bucks to unlock ads and support the developer, BUT they did a bad job removing ads. Instead of reclaiming the space, it just shows blank where the ad banner used to be. It looks dumb. Hi Dominick, thanks for choosing JsonEditor and contacting us about the issues you are having.

Please kindly contact our support team and we will try our best to help you. Thanks for choosing JsonEditor and contacting us about the issues you are having. So far I can't get my edits to save as a.

JSON file. If I can do that I will give this app a better rating. Hi Jon, thanks for choosing JsonEditor and contacting us about the issues you are having. I just retired from a very successful IT career. Have a very nice Aloha day!!!!

It anit gunna happen! I am not sure what happened. I purchased this editor because I really like how it functions on my Surface. So I installed on my home desktop and lost a critical part of the functionality with no error, no reason why. Hi Mark, thanks for choosing JsonEditor and contacting us about the issues you are having. Do not download this. It would not read Json files.

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Hi Alison, thanks for choosing JsonEditor and contacting us about the issues you are having. Constantly unresponsive.

invalid json string xbox app

Doesn't respond when I push the save button. Lags when trying to move the cursor.Just formats JSON data and if this is all you need it does the job thus the 4 stars. Translate to English. Stay informed about special deals, the latest products, events, and more from Microsoft Store.

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Report this app to Microsoft Potential violation Offensive content Child exploitation Malware or virus Privacy concerns Misleading app Poor performance. How you found the violation and any other useful info. Submit Cancel.Fortunatly it is fairly easy to diagnose what is going wrong, with the developer tools built into modern web-browsers. This guide shows exactly what the error means, how to diagnose the issue and how to resolve it.

JSON is a data-interchange format that has provide to be extremely populate on the web, due to its compatibility with Javascript, its ease of use and the fact that it is easily human readable.

However, like all data-interchange formats, it has strict rules about what is valid JSON. If the server didn't reply to the Ajax request with valid JSON data, we need to know what it did reply with, so we can take corrective action.

Typically, the response will consist of an error message from the program on the server which is being used to create the JSON, which will be the starting point for resolving the issue fully. Modern browsers all come with built in developer tools, which can be used to find out what data the server is responding to the DataTables Ajax request with. Instructions on how to do this with your browser are shown below. Open preferences. Enable developer menu. Show page resources. Ajax response.

Please note that these instructions were written with Safari 7 as the version used. Newer versions might have slightly different steps. Open debugger.

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Console displayed. Show Network tab. Please note that these instructions were written with Chrome 31 Mac as the version used. Newer versions, or those on different platforms might have slightly different steps. Network requests. Ajax requests. Please note that these instructions were written with Firefox 26 Windows as the version used. Element inspector.

Please note that these instructions were written with IE 10 as the version used. Please note that these instructions were written with Opera 18 Mac as the version used.

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